AI Insights · Timothy · September 2024
Top 5 Hybridcasual Games on iOS in Latin America Q3 2024
Explore the performance of the leading hybridcasual games on iOS in Latin America during Q3 2024, featuring insights into downloads, revenue, and active user trends.
In the third quarter of 2024, the hybridcasual games market in Latin America showcased dynamic trends across downloads, revenue, and active users. Here's a look at the top five games that dominated the iOS platform during this period, as recorded by Sensor Tower.
Pizza Ready! by Supercent, Inc. saw its weekly downloads peak at 117K during mid-July, gradually declining to 70K by the end of September. Revenue for the game fluctuated, starting at around $2.5K in early July and settling at approximately $2K by the end of the quarter. Weekly active users showed an impressive increase from 315K to 355K, indicating sustained engagement.
Stumble Guys from Scopely, Inc. had a notable revenue peak of $49K in late July, which then decreased to about $26K by the end of September. Downloads started strong with 75K in early July, maintaining a steady flow around 67K in September. The game experienced a decline in weekly active users from 266K to 245K over the quarter.
My Perfect Hotel by SayGames LTD began the quarter with strong downloads at 114K, tapering down to 43K by September's end. Revenue trends showed a slight increase mid-quarter, reaching $2.8K, before closing at $2.5K. The active user count mirrored the download trend, declining from 251K to 139K.
Magic Tiles 3: Piano Game, published by Amanotes Pte. Ltd., maintained a consistent revenue stream around $3.2K throughout the quarter. Weekly downloads showed a resurgence in September, climbing from 44K to 62K. Despite a slight dip, active users remained relatively stable, ending the quarter at 292K.
Lastly, Screw Puzzle: Wood Nut & Bolt™ by ONESOFT GLOBAL PTE. LTD. experienced a decline in downloads from 53K to 25K. Revenue saw minor fluctuations, with a peak of $2.6K in early August. Active users hovered around 120K, ending slightly lower at 113K.
These insights underscore the varied performance of leading hybridcasual games in Latin America. For more detailed data and analysis, visit Sensor Tower.